Basic Syntax

When we consider a Java program it can be defined as a collection of objects that communicate via invoking each other's methods.

Object - Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors -wagging, barking, eating. An object is an instance of a class.

Class - A class can be defined as a template/ blue print that describes the behaviours/states that object of its type support.

Methods - A method is basically a behaviour. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.

Instance Variables - Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.

First Java Program:

A simple code that would print the words Hello World.

public class MyFirstJavaProgram {



   /*

    * This is my first java program.

    * This will print 'Hello World' as the output

    */

  

    public static void main(String []args) {

       System.out.println("Hello World"); // prints Hello World

    }

}


Run below commands to run script :

C:\> javac MyFirstJavaProgram.java

C:\> java MyFirstJavaProgram

Hello World

Java Basic Syntax:

About Java programs, it is very important to keep in mind the following points.

Case Sensitivity - Java is case sensitive, which means identifier Hello and hello would have different meaning in Java.

Class Names - For all class names the first letter should be in Upper Case.

If several words are used to form a name of the class, each inner word's first letter should be in Upper Case.

Example class MyFirstJavaClass

Method Names - All method names should start with a Lower Case letter.

If several words are used to form the name of the method, then each inner word's first letter should be in Upper Case.

Example public void myMethodName()

Program File Name - Name of the program file should exactly match the class name.

When saving the file, you should save it using the class name (Remember Java is case sensitive) and append '.java' to the end of the name (if the file name and the class name do not match your program will not compile).

Example: Assume 'MyFirstJavaProgram' is the class name. Then the file should be saved as 'MyFirstJavaProgram.java'

public static void main(String args[]) - Java program processing starts from the main() method which is a mandatory part of every Java program.

Java Identifiers:

All Java components require names. Names used for classes, variables and methods are called identifiers.

In Java, there are several points to remember about identifiers. They are as follows:

All identifiers should begin with a letter (A to Z or a to z), currency character ($) or an underscore (_).

After the first character identifiers can have any combination of characters.

A key word cannot be used as an identifier.

Most importantly identifiers are case sensitive.

Examples of legal identifiers: age, $salary, _value, __1_value

Examples of illegal identifiers: 123abc, -salary

Java Modifiers:

Like other languages, it is possible to modify classes, methods, etc., by using modifiers. There are two categories of modifiers:

Access Modifiers: default, public , protected, private

Non-access Modifiers: final, abstract, strictfp

Java Variables:

Local Variables

Class Variables (Static Variables)

Instance Variables (Non-static variables)

Java Arrays:

Arrays are objects that store multiple variables of the same type. However, an array itself is an object on the heap. We will look into how to declare, construct and initialize in the upcoming chapters.

Java Enums:

Enums were introduced in java 5.0. Enums restrict a variable to have one of only a few predefined values. The values in this enumerated list are called enums.

With the use of enums it is possible to reduce the number of bugs in your code.

For example, if we consider an application for a fresh juice shop, it would be possible to restrict the glass size to small, medium and large. This would make sure that it would not allow anyone to order any size other than the small, medium or large.

Example:

class FreshJuice {

   enum FreshJuiceSize{ SMALL, MEDIUM, LARGE }

   FreshJuiceSize size;

}



public class FreshJuiceTest {


   public static void main(String args[]){

      FreshJuice juice = new FreshJuice();

      juice.size = FreshJuice.FreshJuiceSize.MEDIUM ;

      System.out.println("Size: " + juice.size);

   }

}


Above example will produce the following result:

Size: MEDIUM

Note: enums can be declared as their own or inside a class. Methods, variables, constructors can be defined inside enums as well.

Java Keywords:

The following list shows the reserved words in Java. These reserved words may not be used as constant or variable or any other identifier names.

abstract
assert
boolean
break
byte
case
catch

Comments in Java

Java supports single-line and multi-line comments very similar to c and c++. All characters available inside any comment are ignored by Java compiler.

public class MyFirstJavaProgram{



   /* This is my first java program.

    * This will print 'Hello World' as the output

    * This is an example of multi-line comments.

    */



    public static void main(String []args){

       // This is an example of single line comment

       /* This is also an example of single line comment. */

       System.out.println("Hello World");

    }

}


Using Blank Lines:

A line containing only white space, possibly with a comment, is known as a blank line, and Java totally ignores it.

Inheritance:

In Java, classes can be derived from classes. Basically if you need to create a new class and here is already a class that has some of the code you require, then it is possible to derive your new class from the already existing code.

This concept allows you to reuse the fields and methods of the existing class without having to rewrite the code in a new class. In this scenario the existing class is called the superclass and the derived class is called the subclass.

Interfaces:

In Java language, an interface can be defined as a contract between objects on how to communicate with each other. Interfaces play a vital role when it comes to the concept of inheritance.

An interface defines the methods, a deriving class(subclass) should use. But the implementation of the methods is totally up to the subclass.